docs(emulatorjs): add README
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modules/20-services-apps/emulatorjs/README.md
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# EmulatorJS Module
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This module deploys [EmulatorJS](https://github.com/linuxserver/docker-emulatorjs), a self-hosted retro gaming emulation platform, as a Docker container in the homelab environment.
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## Overview
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The EmulatorJS module:
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- Deploys the `linuxserver/emulatorjs` Docker container
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- Persists configuration and game data to volumes on the host
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- Exposes multiple ports for frontend, configuration, and backend services
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- Provides service definition for integration with networking modules
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## Usage
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```hcl
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module "emulatorjs" {
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source = "./modules/20-services-apps/emulatorjs"
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volume_path = "/path/to/volumes/emulatorjs"
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}
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```
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## Variables
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| Variable | Description | Type | Default |
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| ------------- | -------------------------------------------- | -------- | ---------- |
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| `image_tag` | Tag of the EmulatorJS image to use | `string` | `"latest"` |
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| `volume_path` | Host path for EmulatorJS data volumes | `string` | - |
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## Outputs
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| Output | Description |
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| -------------------- | ---------------------------------------------------------- |
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| `service_definition` | Service definition for integration with networking modules |
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## Service Definition
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This module outputs a service definition that is used by the networking modules to expose the service.
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```hcl
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{
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name = "emulatorjs"
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primary_port = <frontend_port>
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endpoint = "http://emulatorjs:<frontend_port>"
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}
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```
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Note that unlike other services, EmulatorJS doesn't specify subdomains or a publish method in its service definition. This may require manual configuration in your networking setup.
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## Ports
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EmulatorJS exposes three ports, which are mapped to host ports defined in the `.env` file:
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1. Frontend (port 80) - The main web interface for accessing games
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2. Config (port 3000) - The configuration interface
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3. Backend (port 4001) - Backend services
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## Environment Variables
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This module requires the following environment variables to be set in a `.env` file:
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- `EMULATORJS_FRONTEND_PORT`: Host port for the main web interface
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- `EMULATORJS_CONFIG_PORT`: Host port for the configuration interface
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- `EMULATORJS_BACKEND_PORT`: Host port for backend services
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## Data Persistence
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EmulatorJS stores its data in two volumes:
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1. Configuration: `/config` in the container, mapped to `${volume_path}/config` on the host
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2. Game data: `/data` in the container, mapped to `${volume_path}/data` on the host
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## Example Integration in Main Configuration
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```hcl
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module "emulatorjs" {
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source = "./modules/20-services-apps/emulatorjs"
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volume_path = module.system_globals.volume_host
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}
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# If you want to expose EmulatorJS via your networking modules,
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# you may need to manually configure the service definition:
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module "services" {
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source = "./modules/services"
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# ...
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service_definitions = [
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module.emulatorjs.service_definition,
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# Other service definitions
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]
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}
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```
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## Additional Configuration
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After deployment, you can access the configuration interface at `http://your-server:<config_port>` to:
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1. Upload ROM files to the `/data/roms` directory
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2. Configure emulation settings
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3. Manage game art and metadata
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